SKILL DEVELOPING TESTS

INFORMATIONS 

Tests are divided into five groups according to the levels, adapted to the usual rating limits (1000, 1400, 1800, 2100 and the theoretical 3000 at the master level). Each chess school level has one test. Questions and test positions are given at random order. Number of test positions and questions is about 2 million.

Answering:

At the written tests you should click on the right answer, at the chessboard tests you should click on the boards or the buttons under the boards. At the double-board tests you have four choices: right or left board, 'Both' or 'Neither' button.

Time and evaluation:

You should answer questions in a definite time which depends on the level and the test (15 to 300 seconds). Exceeding the time limit is evaluated as a wrong answer. After each solution the program counts the score of your answer according to its correctness and the time used, and adds it to your rating. The new details appear on the screen together with the new test position. The number of questions is not limited, but you can always interrupt the game with the PAUSE button, and the program evaluates and displays your result.

Rating:

After the registration everybody starts from 1000 points and everybody has only one rating, independently from the level. Changing levels after solving several problems, the program adapts the rating to the level given, depending on the score. At the same time, it gives a percentage to the rating which refers to the result, related to the given level. The normal value should be around 100%. If it is too high or too low after solving a number of problems, it is advisable change levels into the suitable direction.

Access:

1000-1400-1800-2100 levels can be accessed by subscribers only. Master level (3000) is available for everyone.

Have a nice game and useful pastime: the authors.


Tests for beginners 


Inserting this page to a private roomMate in one (Level:1000)
One chess board, two answers, 90 sec/question
Inserting this page to a private roomMatt search (Level:1000)
One chess board, two answers, 90 sec/question
Inserting this page to a private roomChess or matte (Level:1000)
One chess board, two answers, 90 sec/question
Inserting this page to a private roomChess search (Level:1000)
One chess board, two answers, 45 sec/question
Tests for basic level 


Inserting this page to a private roomWhat color?
Text test, two answers, 45 sec/question
Inserting this page to a private roomWhat step?
Text test, three answers, 45 sec/question
Inserting this page to a private roomKing search (Level 1400)
One chess board, three answers, 5 minutes/question
Inserting this page to a private roomMate in one (Level:1400)
One chess board, two answers, 45 sec/question
Inserting this page to a private roomMatt search (Level:1400)
One chess board, two answers, 45 sec/question
Inserting this page to a private roomChess or matte (Level:1400)
One chess board, two answers, 45 sec/question
Tests for intermediates 


Inserting this page to a private roomMate in one (Level:1800)
One chess board, two answers, 30 sec/question
Inserting this page to a private roomMatt search (Level:1800)
One chess board, two answers, 30 sec/question
Inserting this page to a private roomChess or matte (Level:1800)
One chess board, two answers, 30 sec/question
Inserting this page to a private roomDiagram test (Level:1800)
One chess board, four answers, 30 sec/question
Tests for advanced 


Inserting this page to a private roomMate in one (Level:2100)
One chess board, two answers, 30 sec/question
Inserting this page to a private roomMatt search (Level:2100)
One chess board, two answers, 30 sec/question
Inserting this page to a private roomChess or matte (Level:2100)
One chess board, two answers, 30 sec/question
Inserting this page to a private roomDiagram test (Level:2100)
One chess board, four answers, 30 sec/question
Tests at master level 

These tests are not filtered. There may be some easy questions but they need a higher level knowledge for achieving a good result.


Inserting this page to a private roomChess or matte (Level:master)
One chess board, two answers, 20 sec/question
Inserting this page to a private roomMate in one (Level:master)
Two chess boards, four answers, 30 sec/question
Inserting this page to a private roomMatt search (Level:master)
Two chess boards, four answers, 30 sec/question
Inserting this page to a private roomDiagram test (Level:master)
One chess board, four answers, 20 sec/question

TEST TOPLISTS (TOP10) 

Top lists of skill developing tests


1. euchessB8x32701
2. Gambit19462672
3. euchessA7b22663
4. DanielZsolt1232657
5. B.Sztella2651
6. csomor74742615
7. vadkacsa2609
8. Tatikapatika2608
9. Igasfer232601
10. idofoga2574

Top lists of skill developing trainings


1. B.Sztella2810
2. DanielZsolt1232746
3. euchessB8x32710
4. kalpag19672644
5. doromb20012602
6. Egyremegy2575
7. euchessA7b22491
8. vadkacsa2489
9. Darell1442445
10. Pifek2412

ONLINE CHESS SCHOOL AND MATERIAL COLLECTIONS


A player is said to have the opposition when he can place his King directly in front of the adverse King, with only one square between them. This is often an important advantage in ending games. - Howard Staunton

PRIVATE ROOM PAGES



Chess School pages


BEGINNER LEVEL

Chess school for beginners
1.Giving a check
2.Parrying a check
3.Double-check
4.Take and win a piece
5.Which one to take?
6.Take or check?
7.Fork
8.Other examples
9.Mate in one
10.Types of mates
11.Other examples are mate

Trening for beginners
1.Giving a check
2.Parrying a check
3.Double-check
4.Which one to take?
5.Take and win material
6.Winning a pawn in one
7.Mate in one

Chess tests for beginners
1.Mate in one (Level:1000)
2.Matt search (Level:1000)
3.Chess or matte (Level:1000)
4.Chess search (Level:1000)

BASIC LEVEL

Chess school for basic players
1.Endgame: Mates
2.Endgame: Pawn-endings
3.Endgame: Zugzwang
4.Endgame: Realizing an extra-pawn
5.Endgame: Realizing an extra-piece
6.Endgame: Realizing material advantage with exchanges
7.Endgame: Examples with material advantage
8.Tactics: Mate in one - with few figures
9.Tactics: Mate in one - with a lot of figures
10.Tactics: Mate in one - Examples
11.Tactics: Back-row problems
12.Tactics: Double-attack
13.Tactics: Pins
14.Tactics: Discovered moves
15.Tactics: Discovered check
16.Tactics: Double-check
17.Tactics: Capture
18.Tactics: Deflections and attractions
19.Opening

Trening for basic players
1.Mate in one
2.Simplest tactics
3.Tacticts for basic level
4.Pins
5.Play against defence
6.Typical mates

Chess tests for basic players
1.What color?
2.What step?
3.King search (Level 1400)
4.Mate in one (Level:1400)
5.Matt search (Level:1400)
6.Chess or matte (Level:1400)

INTERMEDIATE LEVEL

Chess school for intermediate players
1.Endgame: Pawn-endings
2.Endgame: Rook endings
3.Endgame: Queens and rook against the pawn
4.Endgame: Light figures endings
5.Endgame: Endgame Tactics
6.Tactics: Compound pins
7.Tactics: Deflections and attractions
8.Tactics: Back rank weaknesses
9.Tactics: Legal-mate
10.Tactics: Types of mates
11.Tactics and strategy: Initiative
12.Strategy: Improving the position of a figure
13.Position and strategy: Improvement or deterioration of pawn structure

Trening for intermediate players
1.Tactics for semi-advanced
2.Attacks for mate
3.Mates in two or three
4.Mate riddles
5.Typical mates
6.Winning a figures
7.Mates

Chess tests for intermediate players
1.Mate in one (Level:1800)
2.Matt search (Level:1800)
3.Chess or matte (Level:1800)
4.Diagram test (Level:1800)

ADVANCED LEVEL

Chess school for advanced players

Trening for advanced players
1.Mate in two steps (max. 12 figures)

Chess tests for advanced players
1.Mate in one (Level:2100)
2.Matt search (Level:2100)
3.Chess or matte (Level:2100)
4.Diagram test (Level:2100)


Collections



Big databases
1. Big databases until 1979
2. Big databases 1980-1989.
3. Big databases 1990-1992.
4. Big databases 1993-1995.
5. Big databases 1996-1997.
6. Big databases 2000.
7. Big databases 2001.
8. Big databases 2002.
9. Big databases 2003.
10. Big databases 2004.
11. Big databases 2005.
12. Big databases 2006.
13. Big databases 2007.
14. Big databases 2008.
15. Big databases 2009.
16. Big databases 2010.
17. Big databases 2011.
18. Big databases 2012.
19. Big databases 2013.
20. Big databases 2014.
21. Big databases 2015.
22. Big databases 2016.
23. Big databases 2017.
24. Big databases 2018.

Collections
1. Analyzed games - A00-A99
2. Analyzed games - B00-B99
3. Analyzed games - C00-C99
4. Analyzed games - D00-D99
5. Analyzed games - E00-E99
6. 'A' openings
7. 'B' openings
8. 'C' openings
9. 'D' openings
10. 'E' openings
11. Miniature matte finish
12. Miniature with white victory
13. Miniature with black victory
14. Worldchampions
15. Today's Great Players and Young People
16. Classics and Legends
17. Grandmasters between themselves
18. Irregular openings games
19. Chess games of chess-books

Single-file collection
1. Lajos Portisch plays
2. Advantageous games
3. World Championship Matches
4. 500 anonim wins
5. Long Games I.
6. Long Games II.
7. ECO code table steps A00-A99
8. ECO code table steps B00-B99
9. ECO code table steps C00-C99
10. ECO code table steps D00-D99
11. ECO code table steps E00-E99
12. Masterpieces until 1936
13. Masterpieces 1937-1972
14. Masterpieces 1973-1999
15. Masterpieces 2000-től
16. Opening traps 1.
17. Opening traps 2.

Diagrams
1. Etudes
2. Mate in two steps
3. Mate in three steps
4. Matt four to fifty steps
5. Matt puzzles over fifty steps
6. Matte puzzles without solutions
7. Collection of Diagrams
8. Simplifying and driving attack
9. Diagrams of chess-books
10. 2NN positions
11. Selfmate and reflexmate chess compositions
12. Helpmates chess compositions

Training
1. Positions training
2. Mate in two steps (max. 12 figures)
3. Mate in two steps
4. Mate in 3 steps
5. Mate in 4 or more steps
6. Etudes
7. Loyd puzzles

Tests
1. Chess or matte (Level:master)
2. Mate in one (Level:master)
3. Matt search (Level:master)
4. Diagram test (Level:master)

OPENINGS BOOKS
1. Big openings book
2. GM openings book
3. Quick white wins
4. Quick black wins
5. Irregular openings book
6. Sicilian Defence
7. Tree for 1. e4 e5
8. Tree for 1. e4... (without e5 and c5)
9. Tree for 1. d4 Nf6
10. Tree for 1. d4..., (without Nf6)
11. Nf3 and c4 and other


Storage/server

Unsoft.hu
CONTACTS

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